🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Week 7

Published February 26, 2024
Advertisement

This week I spent time adding in sounds into all of the possessable objects in the game, from direction of the sound producers on our team. With the sound queue I made in a previous week it was fairly easy to implement as long as there was a clear method being called like OnExit() or OnPossess().

I also did some debugging on the save system although I did not manage to fix a problem with the shrimp's position not getting set properly on load. I know that is has to do with something being called on awake or start. Will have to fix that next week. Also just implemented the save into the buttons on the main menu. So when you select new game it will start the save system and when you hit load game it will actually load the game in the game scene.

Previous Entry Week 6 Log
Next Entry Week 8
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement

Latest Entries

Week 11

14340 views

Week 10

11853 views

Week 9

19195 views

Week 8

15180 views

Week 7

10373 views

Week 6 Log

2394 views

Week 4 Log

2016 views

Week 3 Log

895 views

Week 2 log

718 views
Advertisement