This week I finished up the saving game system. I spent a lot of time debugging it, had to read over the player script code and found the main problem when the shrimp would reset it position on start.
I spent at least 6 hours bashing my head to find where all the methods where getting called to reset set the shrimps position and posses it instead of the possessable that I wanted to save being possessed.
All that is left is to talk to meg about the IU and save button and implementing those.
Grade: B, worked 6 hours this week and finished the system in only 2 weeks.