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Is it possible to convert DXBC back to HLSL?

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0 comments, last by Anapheron 1 year ago

I want to convert a lot of legacy D3D9 shading model 1.1 ASM shaders to newer one like shading model 5.0, so my idea is to convert SM1.1 to DXBC (or ASM) and then back to SM5.0. Is it possible or maybe you have another ideas?

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