I would like lot of movements
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If you remember Barbarian, when you were hit it would push you back, and you could roll into the legs of your opponent making him stumble.
Do you think of other movements like this ?
The environment could be taken in account to, you could be pressed against the wall... or impede the advance of your opponent by throwing things into his pathway.
Also, what I would give to be able to disarm him or to put the sword against his neck instead of killing him.
With the possibility to surrender, ^you could create some interesting situations...
I wonder wich interface would allow for this ? Perhaps hot-keyed shortcuts wich would change depending on the circumstances, most people can handle a flight-simulator key layout, so why not a sword fight simulator
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"Imagination is more important than knowledge."
"If we knew what it was we were doing, it would not be called research, would it?"
-- Albert Einstein --