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![<div class='d-flex align-items-center'><img class='media-img mr-2' src='https://uploads.gamedev.net/profiles/monthly_2022_03/thumb.ce3059b37c2f46098636c6845d57cd3f.pisces_splash_notext.png'><div class='d-flex flex-column justify-content-between align-items-start' <h4 class='text-white'>Pisces-Studios</h4><div><i class='fas fa-heart mr-1'></i>11</div><div>Joined March 12, 2022</div></div></div> Profile](https://uploads.gamedev.net/profiles/monthly_2022_03/thumb.ce3059b37c2f46098636c6845d57cd3f.pisces_splash_notext.png)
Michigan, United States
A tower defense mixed with real-time strategy where you repel attacking sentient AI robots until they give up.
![Demo now Available!](https://uploads.gamedev.net/blogs/monthly_2024_01/large.7b8beceffaa448d1aca92e44068c187f.cover.png)
An instant action real-time strategy, tower defense hybrid.
What is Deterrence?
Deterrence is a tower defense to put it simply, but it's not just any ordinary tower defense. Deterrence can be described as a special blend of tower defense and real-time strategy mechanics that gives the same instant…
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