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![From: Looking to get into sprite-based 2D game programming](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
[quote name="Alpha_ProgDes" post="5050428" timestamp="1365198301" date="05 April 2013 - 04:45 PM"]
As far as what direction to go, I would suggest: this article and this article.
As far as libraries and tutorials, I would suggest Lazy Foo's SDL or Seraph's SFML tutorials for starters.[/quote]
Source: …
As far as what direction to go, I would suggest: this article and this article.
As far as libraries and tutorials, I would suggest Lazy Foo's SDL or Seraph's SFML tutorials for starters.[/quote]
Source: …
![Another try with HTDP 2nd Edition](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
http://www.ccs.neu.e...e/prologue.html
(define BOARDWIDTH 200)
(define BOARDHEIGHT 200)
(define STARTPOSITION 50)
(define BOARDBKGR "blue")
(define GAMEBOARD (empty-scene BOARDWIDTH BOARDHEIGHT BOARDBKGR))
(define ROCKET .)
(define UFO (overlay (circle 10 "solid" "red")
(rectangle 40 4 "solid" "gree…
![My "Lesson" Stories](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
The story is based in a fictional world, that is quite similar to our own. This will not be Dragonball Z. No lasers, flying, or 5 minutes power-ups. There will be some instances of chi manipulation but nothing near the DBZ level. Nowhere close or even halfway. The names of the characters are still …
![A year in the good OK](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
Well I'm almost finished my Bachelor's degree. I've spent a year in Oklahoma far away from family and friends. I must say that it's been quite an experience. I've learned alot about myself and realize that I have alot of character changes to accomplish (ex: procrastination, oy).
After my degree, I …
After my degree, I …
![So I got a novel idea](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
...and decided to take my own advice. Since rediscovering the joys of programming and game programming, I dusted off my Game Maker program and gave it another whirl. It it becoming a fruitful and enlightening experience. Even in a drag and drop environment, understanding the flow of events the "cod…
![6 months later and I'm back](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
I have the worst procrastination-itis in the world. I have 4 papers due on the 24th and I haven't started any of them yet. [flaming] I suck. I went into some sort of slump, which happens every semester. Now I can't get out of it. Anyway, hopefully I'll get enough gumption to hurry and finish. Geez…
![Another Day... another tribulation](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
Well after 3 months (on and off) of Hung-Fot Kung-Fu training, I'm going for my basics test. My flexiblity is still horrible but hopefully I'll be able to work on that during the Christmas break. Also I got two wonderful new books: Data Strucutures for Game Programmers and Tricks of the (Actual) 3D…
![Rejoining Mental and Physical Activity](https://uploads.gamedev.net/profile/photo-thumb-33427.jpg)
As most will be able to see, I tend to use the Yin/Yang symbol. I think it's appropriate seeing that I'm taking Hung Fut Kung-Fu, a derivative of Shaolin Kung-Fu. I hope I'm able to balance, if not juggle, 15 credits, learning game programming from Tricks of the Windows Game Programming Gurus, and …
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