For better or worse...

Published June 01, 2005
Advertisement
Ive added a team member.

Not sure what sort of issues, if any, will arise with someone else adding ideas. I think of it as a double edged sword, much like any other relationship. They may have ideas that I do not like and others that I think are phenomenal. Its going to have to be a compromise.

The first of these ideas is switching the game to an online one. I had seriously hoped to make it single player before I delved into the finer details of networking, but at least now I have support if needed.

And since my registered version of GM supports online multiplayer, I was pushed over the edge of the single player cliff into the online void below.

What have I got to lose though really? It can always end up single player should multiplayer not pan out. Might as well give it a shot. :D
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement