[color=rgb(51,51,51)][font=Georgia]
Hi friends!
[/font][/color][color=rgb(51,51,51)][font=Georgia]
What a fun and strange week this has been. After the last content patch went out, I focused on fixing additional bugs in the demo that I discovered back in Austin. The demo is ever-more-stable, and those fixes made their way into the main game as well, including various rare crashes and bugs, text fixes, etc. These were all made because I was showing Vidar at yet another event, Playcrafting's Halloween Expo!
[/font][/color][color=rgb(51,51,51)][font=Georgia]
Sorry for the potato-phone quality!
[/font][/color][color=rgb(51,51,51)][font=Georgia]
This time, Vidar had its own entire room. We had a spooky set-up replete with blacklights and cobwebs (to celebrate the addition of Spiders in the last patch, of course), big banners and plenty of candy. Still more bugs were discovered (of course, right?) but the demo was so delightfully stable! And my favorite thing, instead of people asking "when is this going to be released?" the question instead was "is this released?" That gave me quite the confidence boost, to be sure.
[/font][/color][color=rgb(51,51,51)][font=Georgia]
[color=rgb(51,51,51)][font=Georgia]