🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

How to make 2D SUPERHOT like "TIME MOVES, WHEN YOU MOVE" mechanic in Godot.

Published March 17, 2020 by gamedevshirious
Do you see issues with this article? Let us know.
Advertisement
This is done using "Pause Mode" property. For world, the Pause mode is set to "true" in _process(delta) function while in player's process/input script, is set to "true" for Input events. For detailed explanation, watch the video till end.
Cancel Save
0 Likes 0 Comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!

This is done using "Pause Mode" property. For world, the Pause mode is set to "true" in _process(delta) function while in player's process/input script, is set to "true" for Input events. For detailed explanation, watch the video till end.

Advertisement

Other Tutorials by gamedevshirious

Advertisement