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Latest scene Activity

Key_C0de said:
I have already implemented shadow mapping for 1 light source in a way that is satisfactory to me. I was in search of a way to expand this, by using multiple shadow casting lights and just have them “add” their contributions to the finalColor of the final Pixel Shader. How do I do this…

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Hi at all. I'm trying to figure out how to fit my game scene into the camera frustum.

I understand that I must extract the rectangle at position Z from the frustum, where Z is the distance from camera to the eye target point. Then this rectangle, which has well defined vertices, must match my rectan…

2,867 views
Making a Scene UCLA Game Jam! | Feb 21st - March 1st | Capture the scene of Punk!

Create an immersive game experience to capture the SOUND and ATTITUDE of PUNK for a chance to win $1,500 USD + having your game shown in classrooms by University of California, Los Angeles (UCLA) for educational purposes! The jam starts on Friday, February 21st at 12am (pacific) and ends on Sunday,…

2,299 views
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