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Latest models Activity

This thread is moved to the 2D and 3D Art forum. It did not belong in the Game Design forum. What is Game Design? 

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JoeJ said:

When i made Quake 3 levels, i wanted to do so using 3DsMax instead Quake editor, and i was wondering why there was no conversation tool.

Today i think i understand the reason: Quake levels are made of convex polyhedra (BSP brushes), which allow a robust definition of solid and empty space.…

4,715 views
Game assets to download and use here

Hi,

I recently released many of my game assets, 3D models in .fbx format, PBR materials and more for Unreal Engine.

You can download them here, some are free, others paid:

My Gumroad site: https://app.gumroad.com/vollgaser

My Patreon site: https://www.patreon.com/assetcreator

My videos on youtube, show…

4,792 views
Vollkrasser
January 06, 2022 02:35 PM
Released game assets 3D models, PBR materials, and more.

My game asset resources (3D models, PBR materials, coded mechanics for Unreal Engine...), I have been working on. 

Free or paid, but always ready to download and use for you. Get them here: 

https://app.gumroad.com/vollgaser 

https://www.patreon.com/assetcreator

15,058 views

Matrix multiplication is considered to be less work than what you do there I think. I don't know much about performance in Javascript, maybe what you are doing is more efficient or less but I know that code like this

const Vector4& row1 = m2.Row(0);
const Vector4& row2 = m2.Row(1);
const Vec…
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