🎉 Celebrating 25 Years of GameDev.net! 🎉

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Latest #Dev Activity

frob
February 02, 2021 04:18 PM

You need to learn how to learn libraries and engines, unless your goal is to learn how to implement low level functionality. Learn to use game libraries and graphics libraries and audio libraries and the rest.

Your brother needs to learn all about game art, in whatever style matches the game you're …

4,263 views
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taby
November 17, 2020 10:01 PM

I'm guilty of writing unmodular / procedural code, and I should know better… I've been coding for decades now.

Anyway, I agree that making the code readable is the holy grail of elite programming.

If you know Unreal Engine 4, why don't you try to emulate some of that functionality using OpenGL 4?

if(0…
6,367 views
Shaarigan
November 16, 2020 07:59 AM

Small games like card games or some simple games like up to the complexity of minecraft don't matter which language you are using. It depends on how good your deployment process is so do customers get an error message because they don't have certain runtime installed or is your setup script clever …

6,421 views
Tom Sloper
August 15, 2020 12:25 AM

Can you please explain why you say you are 

twkadventures said:
in a situation where time is of the essence

3,325 views
rummy_games
August 08, 2020 08:52 PM
Saturated Outer Space Screenshot | Life On the Spaceship

Good Saturday evening! Today we are going to share the achievements of our 3D-modeler in the framework of #saturdayscreenshot. Developments in the scene "Life on the ship." Do not forget to follow the link to the page on Steam and add the game to wishlist! https://store.steampowered.com/app/1054080…

2,478 views
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