🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Compilers, compilers, compilers......

Started by
2 comments, last by wikedgamer 22 years, 5 months ago
Ok, I have seen this thread probably a million times before but which compiler is B-E-S-T for programming games? Would it be Microsoft Visual C++, Borland C++, DJGPP, or others? wikedgamer
Advertisement
Personally, I use VC++6 with the Intel compiler.
Couple things.


1st - What is an Intel compiler?
2nd - Whenever I use my VC++6, I always get some sort of "nag screen" after I compile code. My borland one does not do that at all.


quote: Original post by wikedgamer
1st - What is an Intel compiler?

A C/C++ compiler made by Intel. It optimizes much better than MSVC''s compiler (not just for Intel CPU''s either). There''s a Linux version out too.

quote: Original post by wikedgamer
2nd - Whenever I use my VC++6, I always get some sort of "nag screen" after I compile code. My borland one does not do that at all.

You have an student or introductory version of MSVC, don''t you?

[Resist Windows XP''s Invasive Production Activation Technology!]

This topic is closed to new replies.

Advertisement