Hi Everyone,
Currently I AM writing my game design document. I have a basic Idea of the style I would like to use but I AM not quote sure in how to describe this graphics style.
![](https://uploads.gamedev.net/forums/monthly_2020_08/5d819a7169754d4caff7549db749f9bf.download.webp)
Basically I would like the game to have the same style as job simulator / vacation simulator. Personally I think this style is called: Low Poly but I would like to also define some attributes like:
- Shading (flat / smooth)
- Shadows (soft / hard / Nine)
- Textures: (Complex / Simpele / Vertel Colors)
- Lightning (not sure how to define this).
I personally think the style is defined as:
- Shading: smooth
- Shadows: hard
- Textures: Vertex Colors
- Lightning: ???
Any help with defining this style would be greatly appriciated.
Kind regards,
ProtoThis