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Fee

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3 comments, last by mattmer 4 years, 1 month ago

Hey everyone! I'm a current college student pursuing a game development degree and thought it'd be a good idea to share some of my work! With this project our challenge as students was to make a game with full 3D movement of a sphere (the player) and to add other interesting mechanics.

With Grid-X-Dash, my main goal was to make a reaction based game where picking up points and avoiding obstacles as they come towards the player were the main objectives. I also made a central mechanic, "Reflex Meter", which is slow-mo activated while a button is held down. This was made in order to allow the player some levity when in sticky situations. Additionally, I added a health bar. If points get by the player, it chips down at the players health. Once the player's health reaches 0, it's game over.

I had a lot of fun making this project, and would love to add more to it. It would be greatly appreciated if I were able to get anyone's feedback/critique on the game! If you are interested in giving the game a go, I will put a link to download it below!

Mega Download Link: https://mega.nz/file/Y9lFmYhZ#p-CoWVMba7YtionpJc9cPl5bhs4WEW2GQw3vQLLYePs

Some notes:

- Unfortunately I have not added an exit function yet, so you will have to press Alt + F4 to exit the application.

- Lower-end machines may have a harder time running the game, lots of point lights and I need to get better at optimizing graphics

- I highly recommend playing with controller over keyboard! Much smoother and easier to get the hang of how Reflex works in tandem with movement.

Known bugs:

- Sometimes certain points that get by the player don't chip away at player health.

- Sometimes immediately after using Reflex Meter, if the player is headed toward a wall they will pass through it.

Screenshots:

The Reflex Meter is shown below:

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Was anyone able to test this out for me?

The only reason I didn't bother to try it after downloading was due to the installer. I would rather un-zip, play test, and delete.

Programmer and 3D Artist

@undefined I appreciate the feedback, I will work on making it not need an installer. ?

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