🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Entity Component System Flecs v1.0 Released

Started by
0 comments, last by khawk 4 years, 10 months ago

Version 1.0 of the Flecs Entity Component System is now available. Flecs is an Entity Component System designed from scratch in C99 with a similar architecture as Unity DOTS with a few changes, including:

  • Entity hierarchies
  • Component sharing
  • Expressive system queries with lots of operators and features to subscribe for entities
  • Group systems with Flecs features
  • A web dashboard
  • Multithreading

Documentation is available here. A web dashboard for Flecs is also available for understanding performance and activity in the ECS engine.

57316044-36312680-70f5-11e9-9116-561384af581f.png


View full story

Admin for GameDev.net.

This topic is closed to new replies.

Advertisement