🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Logging class critique

Started by
10 comments, last by Dante3085 4 years, 11 months ago

Since the Code at the top is a bit long and I am changing it, here is the link to the GitHub page: https://github.com/Dante3085/ProjectSpace/blob/developer/src/header/Log.h

I have added a small logging channels system.
Example: Log::getInstance() << LogOption::CH_ANIM << "This is going into the Animation channel" << LogOption::WTF;
First switch to Animation Channel. Put in the given message. Then write out the contents of the Animation channel into
the default logfile for that channel " animationLogChannel.txt ".

This topic is closed to new replies.

Advertisement