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MachineGames Veterans Have Formed Bad Yolk, a Studio Focused on Employee Wellbeing and Original IPs

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0 comments, last by TheFever716 4 years, 11 months ago

With all the talk of game developers working hard hours and the beginning of unionization in certain games studios, one group of MachineGames devs have taken it a step further. Michael Paixao and Joel Jonsson have worked on many titles for MachineGames, but have now taken a step back to start their own studio titled Bad Yolk.

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Speaking to GamesIndustry.biz, Paixao insisted that the priorities of the studio will be “employee health, employee happiness, and then the game — in that order. Non-negotiable, in that order.” The studio will offer employees ample vacation days, with the expectation that they will actually be used, and work days will be targeting six hours rather than the industry-standard eight.

 

The full story can be seen here via Escapist Magazine.


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