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How do you design your puzzles?

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0 comments, last by SnowFox 4 years, 11 months ago

I’m currently working on a game of the escape puzzle type. So far I have three characters you can switch between: the strong one for pushing blocks, the one that can swim, and the tiny one that can fit into spaces.

I have one level set up that highlights their abilities, and I’m working on designing further levels.

For those with experience, how do you develop puzzles in your games? Do you have any recommendations for mine?

Adam Mason Wong

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