Random Number God is a card/strategy game where you defeat randomized robots by rolling dice, and use cards to alter the probabilities and effects of those rolls.
It's in a very early beta stage and pretty much only the main gameplay core is finished (battles, cards, deck building). This is more of a testbed where you can fool around with the battle system. I would appreciate some feedback on the core of the game before adding bells and whistles.
You can find the project page over here:
I would very much appreciate any feedback on this, since it is a very unusual and hard to analyze breed of game. Is it fun? Is it too easy or too hard? Are any of the cards too broken or too useless?
Anyway, thanks for your time and all that. Cheers.