A new editor for tile based maps is being developed for Windows systems.
Main features:
- Layers - tile layer, sprite layer, vector layer, static layer and layers group.
- Multisprite and multilayer brush and other tools.
- Custom parameters for all map elements.
Code for loading maps and demo examples are included.
Get it here: http://www.jugimap.com/
Or at the project pages at gamedev.net: