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Bullet physics with modern openGL lwjgl

Started by July 30, 2018 06:55 PM
22 comments, last by orange451 6 years, 1 month ago

No, I'm using LWJGL3.

On 8/4/2018 at 8:10 PM, orange451 said:

No, I'm using LWJGL3.

Ok so your using the org.joml.Matrix4f where I was using org.lwjgl.util.vector.Matrix4f. Sorry my bad. Ok so now I am using the org.joml.Matrix4f. I just want to know where you call the method getWorldMatrix() in your code. Can you show me where you call that method? Thanks in advance!

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Call it every frame.

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