No, I'm using LWJGL3.
Bullet physics with modern openGL lwjgl
On 8/4/2018 at 8:10 PM, orange451 said:No, I'm using LWJGL3.
Ok so your using the org.joml.Matrix4f where I was using org.lwjgl.util.vector.Matrix4f. Sorry my bad. Ok so now I am using the org.joml.Matrix4f. I just want to know where you call the method getWorldMatrix() in your code. Can you show me where you call that method? Thanks in advance!
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