Hi there,
I am currently working on a LibGDX game. The whole thing runs perfectly on my system. Now, I want to know, how to determine the minimum requirements for the game.
First of all, I am pretty sure, there won't be much requirements needed, since it's mainly 2D and pretty basic stuff. The images on the other hand are high-res, so there might be a little bit of RAM needed, right? Additionally, I am not sure which graphics cards are supported. As LibGDX uses OpenGL, I suppose the OpenGL version is important.
Do you guys have experience with determining the minimum requirements?
BR Lukas
PS: if I managed to post into the wrong forum, please inform me as well. I wasn't able to figure a better one out.