Apple today introduced ARKit 2, a platform that allows developers to integrate shared experiences, persistent AR experiences tied to a specific location, object detection and image tracking to make AR apps even more dynamic. Apple is also unveiling the Measure app for iOS, which uses AR to quickly gauge the size of real-world objects, as well as a new open file format with iOS 12, usdz, which is designed to more deeply integrate AR throughout iOS and make AR objects available across the ecosystem of Apple apps.
In related news, Epic announced support for ARKit 2 in the Unreal Engine 4.20 preview available this month, enabling developers with the latest AR features on iOS devices.
Learn more from the Apple Newsroom post.