Hi Guys, really pleased to announce that my 5 part series on creating a 2D UFO game using the Orx Portable Game Engine has been published in the articles section.
The series is designed to help beginners download Orx, then use the tools to create your first project in your favourite IDE/OS.
It then takes you step by step through numerous topics:
- Creating a playfield
- The ufo movement
- Keyboard controls
- Collisions
- Physics
- Scores
- Sounds and;
- Shadows
The series starts over here:
How to write a 2D UFO game using the Orx Portable Game Engine - Part 1
If you find any problems, or enjoyed going through it, I'd love to hear about it.
Graphics for the article series were kindly designed by my friend FullyBugged.