Hey there! I released my game, Hedgehogs Can Fly, on GameJolt today! It's a cute, 2D physics-platformer where you try to fling a hedgehog through tricky levels to get to the finish line. I wrote it from scratch in C++ with SFML. There are multiple types of terrain each with different properties and effects making for some interesting level design. The physics/level code also allows for free-form terrain that isn't constrained to a tile grid. The levels are loaded from color-coded image files, I have an entry in the devlog on the GameJolt page explaining how it all works!
If these screenshots look cool, visit the GameJolt page here (With Trailer Video!)
Screenshots incoming...
Have a nice day