just curious what people would deem necessary in a game that has a perspective like super smash bros but perhaps have depth movement like an old school beat'em ups but movesets more like street fighter or some old dragonball z game and keeping smash bros damage system
also curious what people would NOT want to see, as in what kind of problems they think they might run into with controls or whatever
the first thing ive see as mandatory is to use marching cubes or some other algorithm to generate stages and to have user created stages with destruction
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What would you look for in a Super Smash Bros/Street Fighter mutant?
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