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Which API do i have to use?

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1 comment, last by borisnico 22 years, 7 months ago
I program in linux but i want my games to be multi-platform. I know c and some c++. My game programming experience is a text mode tetris and a glut/Opengl tetris. My question is : do i stick to glut or use SDL or allegro or some other api? I would appreciate any help. By the way, sorry about my english but i''m chilean(south-america)
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quote: Original post by borisnico
I program in linux but i want my games to be multi-platform.
I know c and some c++.
My game programming experience is a text mode tetris and a glut/Opengl tetris.
My question is : do i stick to glut or use SDL or allegro or some other api?
I would appreciate any help.
By the way, sorry about my english but i''m chilean(south-america)


You can use any API you like.
But some multi API''s are not so common in all systems.

Glut can be found almoust every linux and windows machine so it does not need any downloading. (easier to users)

SDL is good , in linux anyway for tetris like games.

;jackz

ps. is there any statistic about multi-platform API and how used they are in differend systems.



OpenGL (www.opengl.org) and SDL (www.libsdl.org) would be your best bet.
------------------------------Put THAT in your smoke and pipe it

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