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Creating a Level/Map Editor

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10 comments, last by jtecin 24 years, 7 months ago
Okay, the next step in my game is to make the map editor. I was wondering what people think I should use to make this? I was going to use DirectX, but I don't need the speed and it would make it more complicated than it needs to be. MFC would also make it too complicated. I want to use traditional style windows programming, straight API calls, but I don't know how to do things such as load and display bitmaps. Does anybody know a site or something that goes over this? Thanks.
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If it's not too much trouble, just DlipToGDISurface when you display the dialog box and set a (global) flag to switch off page flipping until the dialog box is done. This is how most DirectX games handle Windows dialog boxes.

- Splat

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