🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

DirectSound notify interface?

Started by
1 comment, last by Void 24 years, 9 months ago
The DirectSoundNotify function is definetely implemented in DirectX6 (dx5 also?), make sure you have installed the DX6 SDK properly by replacing the old DX files (*.h *.c *.lib *.h) with the new ones supplied in the new SDK. Read the DX6 SDK Documents, they have the example code within the CHM files themselves. Make sure your project setup is pointing to the DX6 library, not the old dx3 library.
Also make sure you are calling the correct functions to access the new DX6 functions, i.e. ->QueryInterface...

  Downloads:  ZeroOne Realm

Advertisement
Hi,

I cannot seems to get the idirectsoundnotify
interface.

As state in the MSDN, I query for the interface with the loaded sound buffer but the error returns is interface not found. My sound buffer plays ok so what could be it?

Is the docs wrong or am I missing something here?

Thanks

I am using DX 5.0.

The interface is documented there and also I found it defined in the dsound.h.
Still no luck. Or getting the DX6.0 SDK.

This topic is closed to new replies.

Advertisement