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Broland C++ 4.52 and DirectX

Started by
-1 comments, last by GameDev.net 24 years, 9 months ago
Sorry bothering, but does anybody know
why Borland C++4.52 comes up with an
Unexpected linker error BCWS: at 00000:000032
when linking the DirectX 6.1 Borland libs?
Do I need C++5.0 or higher?
Thanx for answers

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