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Where do i start?

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-1 comments, last by Pikachu 24 years, 7 months ago
Ok... I have a good c++ programming background (3 years), and I've just gotten through the the directdraw chapter of WGPFD and have create a crude directdraw class for manipulating surfaces. But now where do I go in making tile based games? I've made simple things like arcaniod but and lost in the things that I must keep tract of when the user has a world to explore.

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