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*Rotation tag in 3DS's Keyframer*

Started by
-1 comments, last by GregQ 24 years, 7 months ago
Does anyone know something about Rotation tag in Keyframer (in *.3ds file) ?
I have some documentations with observe of this tag .... But they are all - WRONG !
Always Number of current KEY is large than the Number of All Keys !!!
Please ! Help me ! Does anyone know something about it ?
quake3

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