Hm... it ran fine on my 840 MHz T-Bird (overclocked, originally 800)
OK, the game IS fast, but it''s still really easy not to run out of ammo...
Keep up the good work!
- JQ
"And I thought I was insane..."
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Download a cool game from Hyperactive
Hey, whoever wrote the previous post, I just wanted to give everyone a lot of ammo since this is just a demo and has no goal yet.
And thanks for that 1000mhz post whoever wrote it; I will re-write the code so it will only run on a decent speed (40-60fps for instance) but you have to wait for the final version.
Sounds and music is something I am working on currently. I''ve had a few problems with the sound engine. Anyways, check the site ocasionaly(spell that for me plz), I might write the full version in a few weeks from now on.
And thanks for that 1000mhz post whoever wrote it; I will re-write the code so it will only run on a decent speed (40-60fps for instance) but you have to wait for the final version.
Sounds and music is something I am working on currently. I''ve had a few problems with the sound engine. Anyways, check the site ocasionaly(spell that for me plz), I might write the full version in a few weeks from now on.
Aside from the stuff mention before (sound, speed), thís game was fun! Although a bit better resolution and graphics would be nice...
Hope to see futur releases of this game.
------------------
It''s me again!
Hope to see futur releases of this game.
------------------
It''s me again!
1026 kittens :-)
If you could up the graphics res. and add (as everyone has already stated) sfx it would be a realy rockin' game!
Good job, man.
![](http://www.geocities.com/clearvus/xsigsmall.jpg)
Edited by - Xelius on January 1, 2001 7:56:26 PM
If you could up the graphics res. and add (as everyone has already stated) sfx it would be a realy rockin' game!
Good job, man.
![](http://www.geocities.com/clearvus/xsigsmall.jpg)
Edited by - Xelius on January 1, 2001 7:56:26 PM
I uploaded an upgraded version of this game. Now it has sounds and new blood effects. download it here: www.geocities.com/hyperactivegames/meow.html
Greg Damon, hyperactive
Greg Damon, hyperactive
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement