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Terrain Demo

Started by
14 comments, last by Unicode 23 years, 6 months ago
Here's a terrain demo for you: http://www.geocities.com/hey_muk It's my first demo using DX8, so please let me know if everything works ok. If it doesn't run, look in the data directory for a file called error.log.
Edited by - Unicode on 12/18/00 9:04:46 PM
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Pretty darn good. I am looking at creating a similar terrain demo. I had to turn the fog off to see anything, but once I did I was getting ~85fps. You should try decreasing your tesselation and increase your clipping distance. It is nice to see long distances.

I was running:
cel 466, 128mb ram, rage fury pro 32mb vid card, 4 internet explorer windows open.

Nice demo!

"Never pet a burning dog." - Warcraft II
Nice.

The demo initially starts up with a far distance of 125m with fog
enabled, because these are the fastest settings.

But, if you have a fast machine, like a P3-500 or better, you can
toggle on the skybox background and increase the far distance to
500m to get a better view. This will let you see the multi-texturing
detail on the hills a bit better as well.

http://www.geocities.com/hey_muk
It wouldn't run on my computer. I have:

Pentium 166 MHz
S3 Virge (Primary)
Voodoo2 1000 PCI (Secondary)
48 MB of RAM

It said in the 'error.log':
Failed: CreateDevice - D3DDEVTYPE_HAL (D3DERR_NOTAVAILABLE)
Failed: Init_D3D
Init_Error: Shutdown successful

What's wrong?

P.S. Where did you get those tree graphics?

Edited by - DeShawn on December 16, 2000 4:25:42 PM
quote: Original post by DeShawn

It wouldn''t run on my computer. I have:

Pentium 166 MHz
S3 Virge (Primary)
Voodoo2 1000 PCI (Secondary)
48 MB of RAM

It said in the ''error.log'':
Failed: CreateDevice - D3DDEVTYPE_HAL (D3DERR_NOTAVAILABLE)
Failed: Init_D3D
Init_Error: Shutdown successful

What''s wrong?

P.S. Where did you get those tree graphics?

Edited by - DeShawn on December 16, 2000 4:25:42 PM



Maybe you don''t have DX8?



"All you touch and all you see is all your life will ever be --Pink Floyd
Quidquid latine dictum sit, altum viditur.
Need help? Well, go FAQ yourself.

Click here to see my current project.
Need help? Well, go FAQ yourself. "Just don't look at the hole." -- Unspoken_Magi
Sorry. I forgot to mention I have DX8.
I''m hazarding a guess... But I''d say that the terrain demo is trying to create a Hardware 3D device on the primary display device, which is not the Voodoo2 in this gentleman''s case. Right now I''m messing around with my own initialization code to make sure it never happens... Perhaps you can help me test it once it''s ready.


Danny Piron
Very impressive! I wish I could do that. My landscape demo didn''t have any textures, no car, no trees etc. Well I gotta start somewhere.
Simon PriceSi@VBgames.co.ukwww.VBgames.co.uk
DeShawn,

The demo tries to create a HAL device using your default driver
under DX8, and if it can''t, it won''t run. It seems your S3 Virge
card does not support HAL. But, do you know if the V2 1000 supports
HAL under DX8?

My DX init code doesn''t look for more than one 3D card, but I can
try to fix this.

btw, some of the graphics come from the DX8 media directory.

That was me of course.


http://www.geocities.com/hey_muk

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