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Text-Based Games
Does anyone know where I might be able to find a tutorial or something on how to make a Text-Based Game? Any help will be greatly appreciated! Thanks!
check out http://www.mudconnector.com
other than that, basically you learn some simple C/C++ and then get a little clever with string input/output. That''s it.
Are you even trying to be intelligent?
'cuz if you are, it ain't workin'
other than that, basically you learn some simple C/C++ and then get a little clever with string input/output. That''s it.
Are you even trying to be intelligent?
'cuz if you are, it ain't workin'
OoMMMoO ,
Ok thanks. I''ll download ICQ (should only take a minute or 2) and you can teach me.
Ok thanks. I''ll download ICQ (should only take a minute or 2) and you can teach me.
bishop_pass: Sadly, I have to inform you that there is an ascii-version of tetris for the unix and windows platforms. I don''t remember it''s name, but it is a network game for up to four players.
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It's me again!
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It's me again!
quote: Original post by Taharez
bishop_pass: Sadly, I have to inform you that there is an ascii-version of tetris for the unix and windows platforms. I don''t remember it''s name, but it is a network game for up to four players.
Ah, but I was thinking more along the lines of this:
Transcript follows:
There is red block in the shape of an L descending 3 squares from the left and 0 squares from the top. It is rotated 90 degrees clockwise. There are no blocks below.
PLAYER>rotate block counter-clockwise!
The red block rotates 90 degrees counter-clockwise. There is a red block descending 3 squares from the left and 1 square from the top.
PLAYER>rotate block counter-clockwise!
The red block rotates 90 degrees counter-clockwise. There is a red block descending 3 squares from the left and 2 squares from the top.
PLAYER>wait.
The red block descends one square.
PLAYER>wait.
The red block descends one square.
PLAYER>How far is the red block from the bottom?
The red block is 12 squares from the bottom.
PLAYER>wait.
Imagine the excitement.
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