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The most emotional game I''ve ever had the fortune of playing is Princess Maker 2 on the PC. (There have been several incarnations of Princess Maker, but only the second one ever made it to the PC, unfortunately.)
The first time I finished the game, I almost cried.
The point of the game is to raise your daughter from 10 years of age to 18 years of age. You guide her progress through life. It''s your responsbility to give her a proper education, good working habits, a healthy diet, and an opportunity to make friends. You can also send her into the wilderness to gain combat experience, or you can have her participate in annual contests with other characters.
I should mention one other thing about Princess Maker: it is without a doubt the most dynamic game ever made. There are literally dozens of possible endings, and an infinite combination of skills your daughter can acquire while growing. So, if you guys want to talk dynamic plot, let''s talk Princess Maker.
When my daughter turned 18 and left me for the open arms of the world, it broke my heart. This is the only game that''s ever jerked that kind of emotional response from me. When you put that much time and thought into raising a virtual child, you can''t help but get emotionally attached to her.
As far as I know, the English PC version of Princess Maker is abandonware. If anyone would like to check it out (and I highly recommend it), let me know. I''ll try to find a place for you to download it.