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Anyway, I don''t know how I feel about the system of progression. I like being near the end of a game and being able to wipe anyhting with one blow. And it sort of makes sense - after swinging a sword for years, you are going to be better at it, right? The increase isn''t linear, though - there is a limit to the prowess one can attain. You may be much better with swords, but you still won''t hit all the time and you won''t kill with one shot.
The game I''m working on right now has mostly non-lethal weapons - like a net launcher and other stuff that a gorilla could make a hit with, so it''s rather a moot point for me.
I like food.