If you''re in a combat zone, and a bullet hits your foot. what happens? Well, the bullet pierces the skin, hot lead touches exposed nerve endings. These nerve endings send some chemicals along to the main nerve which sends a signal up your spine to your brain. your brain has some chemical displacement and suddenly your conscious hears a knock at the door "Sir! Right foot has been wounded, Sir!" Your consciousness thinks about this whilst your reactions go to work. You leap to the ground, screaming and grabbing your foot. Your eyes dart to the scene from a command from the subconscious. Look, blood! Yup, i''ve been hit. The exposed nerves feel the blood rushing past and debris as well.. sending even more chemicals along which say "dammit, help us!" You grab your foot, trying to stop it all.
Why can''t this work in a game? the player doesn''t FEEL the character''s pain. We''re like the subconscious in a respect. An instinct almost. We either go to work fixing it, or something else. This is instinctual to people wounded. They often recall that they had no real clue as to what they were doing, but they were doing it. This is where training and SKILL comes in. The more skillful you are, the more instinctual it is to do something like this. You could easily break skills down into "book knowledge" and "field knowledge". Afterall, being shot at while you repair your foot is a bit different than having a simulated repairing in a classroom, yes?
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J