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Defect Reports v0.2
I think everyone can correct this on their own, but it should be const double CORE_VERSION instead of const int, in iCore.h
EDIT : I just can't spell right in the morning...
[edited by - ToohrVyk on August 8, 2003 3:12:33 AM]
EDIT : I just can't spell right in the morning...
[edited by - ToohrVyk on August 8, 2003 3:12:33 AM]
I think the old thread should be closed. I''ll tell you if it works with MinGW in a minute or so.
Kevin has been notified of the error, and he is currently updating the zip file with a few minor changes. (const int issue, unused refcount, as well as an updated readme.txt afaik)
VirtuallyOnline.RecommendedBooks().GameDevChatStats().Forums()
VirtuallyOnline.RecommendedBooks().GameDevChatStats().Forums()
I propose CORE_VERSION be changed from 0.2 to just 2, and BOT_VERSION from 0.01 to just 1. They''re being assigned to integers, and QueryBotVersion/QueryCoreVersion return integers.
And it still doesn''t work with MinGW.
And it still doesn''t work with MinGW.
I still don''t understand how objDirection works... Where is 0? Where are positive values? etc...
ToohrVyk
ToohrVyk
![](http://mapage.noos.fr/victor.nicol/gdevexta.jpg)
quote: Original post by smart_idiot
I propose CORE_VERSION be changed from 0.2 to just 2, and BOT_VERSION from 0.01 to just 1. They''re being assigned to integers, and QueryBotVersion/QueryCoreVersion return integers.
And it still doesn''t work with MinGW.
Too late. It''s already been updated.
quote: Original post by ToohrVyk
I still don''t understand how objDirection works... Where is 0? Where are positive values? etc...
ToohrVyk![]()
objDirection is still quirky (has defects). It''s also only used for enemy objects, since all other objects return 0.0.
So I just pulled down the new GDArena. This is the first I've looked at it. The GDArena window comes up white, and does nothing. It makes me sad. What should I be seeing, and is there any special setup that wsan't mentioned?
p3 733MHz
WinXP SP1
DirectX 9b
256 MB RAM
I like pie.
[edited by - RenderTarget on August 8, 2003 3:47:42 AM]
p3 733MHz
WinXP SP1
DirectX 9b
256 MB RAM
I like pie.
[edited by - RenderTarget on August 8, 2003 3:47:42 AM]
This topic is closed to new replies.
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