🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Hmmm...

Published January 29, 2005
Advertisement
Well, new drivers gave me an additional ~30FPS on Linux, but it's still not as close to the Windows machine as I expected it to be. Of course, there is a fairly large difference between the cards, so maybe it's not such a surprising thing after all. But I still have wierd glitches on Linux, so now I get to go through the code with a fine toothed comb, and maybe perform some hefty external tests with VBOs in other applications, to see if it really is a driver glitch and not a code glitch. But the engine runs rock-steady, smooth, and 100% glitch-free on the two different Windows installs I've tested it on (including the dual-boot install on the Linux box), so I'm pretty sure the code is okay. (Of course, the number of times I've been wrong about things like this vastly outnumber the times I've been right.)
Previous Entry Gah!
Next Entry WTF?
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement