🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Weekly Recap #25: Dwellers from the Sunken Caves

Published June 03, 2019
Advertisement

Hi Fox Riders, 

A new week always begins with a short recap. Last week we worked mostly on the new biome, the Sunken Caves. Our 2D artist created a few concepts of the biome but also of the dwellers.

Some asked for a link to her artstation, so here it is: Enjoy[www.artstation.com]

"The Dwellers from the Sunken Caves are mining too much, they are devouring their own world."
30847b876e4f72896271baa3f8bccc53c2da3520.png

 

The Sunken Caves


The following concept art show you some elements from the second biome. Some are part of the Lore but others are purely decorative.

487758377f85267942311d87c90e2b269840b59d.png

Here are some early ideas for the dwellers. They are mostly miners and fishermen. 

6f826e44af8670aa9b5269e3a75d159a651ebc79.png

fc3306fe81ef797fe3c93cc00c2dc9183b447038.png
 

Name that plant


Thanks to all your suggestions, we found the perfect name for that plant.

18ee496c0e242177e58b080e62d10eeccc0d212a.jpg
 

Stream on Twitch


38fb53240b591c9ae2a3bf044b9fdc95acb3252e.jpg

We started a streaming routine in English but also in French, with the willing to show you more of the game but also how we create it. 

SCHEDULE

Français - Mercredi 11h30 (11:00 am CEST
English - Wednesday 11 am EDT (5 pm CEST)

Follow us on Twitch[www.twitch.tv] to not miss them.
You can also watch our previous streaming sessions here[www.twitch.tv].
 

NEWSLETTER


Some Fox Riders told us that they were missing a lot of our news on Steam due to the huge amount of games they are following. So, I'd like to remind you that we also have a newsletter. You get it less often than a weekly recap (more like 1 every month or two months), but at least it's harder to miss. 

So, if interested, here's the link to subscribe[confirmsubscription.com].
 

BONUS


Here's another post showing you how we create our objects from 2D to watercolor 3D. Maybe we should create a video next time we work on the textures? 

ff57d0d46a38146172c6ded692a2c6f5251c1c62.jpg

And to finish, this won't be in the game but, I wanted to show you what happens when you say to your Game Designer that the fog is not juicy enough! Use your words with caution. 

giphy.gif

Thank you for reading! 

Cheers,
VirginRedemption

0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement