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BGP DevLog #163 (Interfaces In Your Faces)

Published April 18, 2018
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     Menus, menus, menus... Looking fresh though. Still going through the process of making sure all the interfaces work and feel better than ever before. Cleaner sprites, dynamic sizing and positioning for every possible device, and helpful new tools like scrollviews and shaders to add some extra polish. Plus, it all runs 40 times smoother now since it gets compressed to one draw call at runtime, meaning no more horrendous lag just from opening a menu!

Read More: yotesgames.com

2 likes 1 comments

Comments

Rutin

Menus are looking good! :) 

April 19, 2018 08:53 PM
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