Goblin on a Raft
Published February 03, 2011
The tinkering I've been doing the last couple days has really gotten me back in the mood. I took the demo I made in the last post and added in player logic, collision code, etc... and made it more game-like. The guy walks around, mountains block movement, and when he hits the shoreline he hops on a raft to scoot around the ocean at a greatly increased movement speed. I just might have to make a game out of this thing.
![screen5.jpg](https://uploads.gamedev.net/blogs/monthly_02_2011/blogentry-47547-0-21082500-1296693628.jpg)
![screen6.jpg](https://uploads.gamedev.net/blogs/monthly_02_2011/blogentry-47547-0-14762300-1296693639.jpg)